We are moving all Atari Lynx related content over to Atari Lynx Vault and all our shop content over to K-Retro Gaming. Please update your bookmarks!
As a result of this change, the following will no longer be available: Online Lynx Emulator, Collection Tracker, Game Ratings, News. If you are interested in contributing content to Atari Lynx Vault, we are seeking editors and maintainers.
Why is this happening? First - the Atari Gamer branding is changing to K-Retro Gaming to allow us to expand to providing games, replacement parts, and mod services to other game consoles. And second - The content management system running Atari Gamer is out of date and Google AppEngine (where the website runs) will no longer allow it to run after the 30th January 2024, so in order to preserve all content we switched to a new and modern content management system and chose a website domain that better suits the subject matter. Since we are operating this website in our spare time, on top of full time family and job committments, some features had to be dropped.
Some great updates from Songbird Productions...
Final playtesting has commenced on Sky Raider! Preview video coming soon.
Microvaders has been put on hold temporarily to help us keep up with the online store, since sales have been good for Iron Soldier 3, Unnamed, Alpine Games, and more. However, just to show you some work has happened since the original teaser video, let's talk about one of the changes made to the game: new level design for the waves of enemies.
Ignore the BYTE definitions, and stick to the comments at the top. We're redesigning Microvaders so it can support different waves of enemies instead of just the same sequence over and over. That means you could have fewer enemies at the start of the game and more showing up later. It also means we can control how many enemy shots appear on screen, how quickly they fire, and what kinds of shots they have. Even better, we plan to introduce new enemies and obstacles using this level template!
Oh, and what about Ultra Vore, the 2D fighting game which is only 20 years late (!) from Songbird? Glad you asked! How about some new fighters for the game? They aren't integrated into the code yet, but we recently commissioned full animation for each of them!
Remember right now we have the Songbird Productions Lynx Redux Celebration - 10% off Atari Lynx and Jaguar titles.