The game looks (almost unintentionally) like Dynabuster on the STE / Falcon.
D-pad - Move red dwarf
Button 1 - Bomb
Button 2 - detonate bomb (only if "remotely" collected)
Button 1 + 2 - restart
Dynamite rod - an extra bomb
Plus - extend explosion range
Arrow up - kick bomb further
Bombs are kicked by standing on a laid down bomb and pressing fire again. The last one moved direction determines the direction of the kick.
Note: This game is not fully complete. The ComLynx mode is buggy and should not be used for gameplay. If you spot any issues, especially with more than 3 Lynx connected together, leave your feedback for the developer either here or on the forums thread linked below.
|Players||1 on Console, No ComLynx Support|
|Lynx SD Save Support||No|
|ROM MD5 Hash (headerless)||N/A|
|EEPROM (for save data)||No EEPROM|
|DYNALYNX at AtariAge|