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The game looks (almost unintentionally) like Dynabuster on the STE / Falcon.
Controls:
D-pad - Move red dwarf
Button 1 - Bomb
Button 2 - detonate bomb (only if "remotely" collected)
Button 1 + 2 - restart
Extras:
Dynamite rod - an extra bomb
Plus - extend explosion range
Arrow up - kick bomb further
Bombs are kicked by standing on a laid down bomb and pressing fire again. The last one moved direction determines the direction of the kick.
Note: This game is not fully complete. The ComLynx mode is buggy and should not be used for gameplay. If you spot any issues, especially with more than 3 Lynx connected together, leave your feedback for the developer either here or on the forums thread linked below.
Console | Atari Lynx |
Release Date | 2001 |
Release Type | |
Part # | N/A |
Pack Type | |
Developer | Bjoern Spruck |
Publisher | N/A |
Genre | Puzzle/Bomberman |
Players | 1 on console |
ComLynx Support | No ComLynx Support |
Screen Rotation | No |
Stereo/Panning | Mono Sound |
Lynx SD Save Support | No |
Can be Paused | Unknown |
Cartridge Type | |
ROM Size | N/A |
ROM MD5 Hash (headerless) | N/A |
EEPROM (for save data) | No EEPROM |
Lynx Blast Demo 2020 |
DYNALYNX at AtariAge | atariage.com | |
Developer's website | lynxdev.atari.org |